Saturday 22 October 2011

Proposal Menu


·   
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      MENU 1
o   SOLID COLOR BACKGROUND
o   FRIENDS INVITE BUTTON
§  WILL OPEN UP FRIENDS LIST MENU OF PEOPLE WHO ARE NOT YET PLAYING THE GAME
§  CONTAINS SEND INVITATION BUTTON
§  ABILITY TO SELECT ALL (MAX OF 50 PER SELCTION)
§   OR SELECT INDIVIDUALLY
§  CLOSE BUTTON
o   SEND GIFTS BUTTON
o   LIKE/SHARE BUTTON
o   BUY TOKENS BUTTON
o   TOKEN EXCHANGE BUTTON = CHANGE TOKENS TO INGAME CASH
o   HELP BUTTON
o   FORUMS BUTTON
o   CONFIGURATION OF GAME (WILL EXPAND)
§  LANGUAGE
§  HIGH/LOW GRAPHICS QUALITY
§  MUSIC ON/OFF
§  SOUND EFFECTS ON/OFF
§   
·         MENU 2
o   IN GAME BUTTONS FOR CHOOSING ACTIONS
o   TRANSPARENT BACKGROUND
o   CHOICE IN SOLID COLOR
o   BUTTON CHOICES DEPENDS ON CURRENT LOCATION
o   CONTAINS NAME OF LOCATION
·         MENU 3
o   GAME TIME
o   REPUTATION LEVEL
o   FINANCIAL LEVEL
o   NEGOTIATING LEVEL
o   CASH
o   TOKENS
·         MENU 4
o   PLAYER AVATAR GRAPHIC
o   AVATAR INFO
·         MENU 5
o   NOTIFICATIONS
o   MAIL
o   QUESTS
o   GRAPHIC TOOLS
o   ZOOM IN
o   ZOOM OUT
o   FULL SCREEN MODE
o   HIDE ALL INGAME MENU (ESC BUTTON WILL RESTORE INGAME MENU)
·         MENU 6
o   GAME TOOLS  (CLICKED ENTERS ROOM EDITOR MODE)
o   MOVE OBJECT
o   ROTATE OBJECT
o   SELL OBJECT
o   MOVE TO INVENTORY
o   INVENTORY ACCESS
o   MAP SCREEN ACCESS
o   MALL SHORTCUT
o   CAR DEALERSJP SHORTCUT
o   HOME DEPOT SHORTCUT
·         MENU 7
o   CHAT DIALOG BOX
o   CLICKING ON IT WILL EXPAND A TRANSPARENT BOX
o   CHAT SCREEN WILL APPEAR
·         FRIENDS/NEIGHBORS LIST
o   LISTS DOWN ALL FRIENDS
o   NEIGHBORS WILL HAVE DIFFERENT COLOR BACKGROUND THAN EMPLOYEE
o   FRIENDS WITH FACEBOOK PRIMARY PHOTO IMAGES
o   THE ICON BOX WILL CONTAIN NEIGHBOR INFO
§  REPUTATION LEVEL
§  FINANCIAL LEVEL
§  NEGOTIATION LEVEL
o   SCROLL RIGHT TO LEFT BUTTONS IN ORDER TO VIEW FRIENDS

Thursday 13 October 2011

SIMPLE DECISION MAKING GAME

SIMPLE DECISION MAKING GAME

OVERVIEW OF THE GAME
·         Can be played on either single player mode(No rewards if implemented) or against multiple opponents (Max 4)
·         Hosted on the developers website
·         Player must register at developers site in order to play
·         Player gets educated on financial opportunities
·         Player Scores can be submitted for ranking (Top 10 or 50 players will be published on site)
·         The game has a choose your path type of theme and all players are given phases simultaneously to perform actions (Refer on Game Mechanics)
·         Random events are introduced after the last phase of turns
·         First to reach the target income wins (Must be free from loans or anything in particular)
·         Banks will be implemented
·         We can implement rewards on winners (In game tokens)
·         Tokens can be used to unlock special avatar/character customization

BACKGROUND STORY
·         The player is about to receive retirement money, wanting to invest. The computer provides the available direction of investment, the player provides the decision.  
CONCEPT OF THE GAME
·         To give the player freedom on his choice of investment, the initiative to move on more forward
·         Player has a chance to make it big or end up with nothing at all
·         To give the players the financial information, advice, tips on the different types of investments
·         To inform the players why the financial institution will back him up in his investments, what’s the catch.
·         To inform players about certain agendas or people who takes advantage
·         To have fun playing the game
GAME MECHANICS
·         Player can customize avatar or go with default looks (character looks)
·         The Game Creator can choose the Target Income in order to win the game.
EX: $200,000 (we can set a minimum of $100,000)
·         All players start off with the same amount of money and  expenses

·         The player is offered 4 choices of investments
1.       Real Estate
2.       Stocks
3.       Bonds
4.       Mutual Funds
5.        
·         The Turn Phases:
TURN 1- Choosing Investment type

TURN 2- Cut Scene: A short financial educating on the desired choice (1~2 minutes)
 - Player will be given a number of choices on type of Financial education
 - EX:
A: Information I
B: Information II
C: Information III and so on
-This will allow the player to gather information since randomization of information given may result in constant repetition.
- IF players do not respond, a random one will be chosen for them
TURN 3- Viewing available opportunities (Clicking will allow a derailed view of the choice)
 - EX.
A: Scenario 1
(Not Shown) = Normal Income gain
B: Scenario 2
(Not Shown) = Negative Income gain
C: Scenario 3
(Not Shown) = GREAT Income gain
D: Scenario 4
(Not Shown) = HIGH Income gain

TURN 4- Cut Scene: Alerts or Financial warnings about making bad choices
               -Same Concept on TURN 2
-If players do not respond, a random one will be chosen for them

TURN 5- Decision Phase (Shows choices again on TURN 3 this time allowed to choose)
                - Player decides what opportunity to take
                - If play has previous investment, can sell to offer to other player
                - Player can borrow from the bank
                - Player is given ample time (5minutes)
                - Player can review choice
                - Are you Sure? YES OR NO BUTTON
                - Clicking Yes will Ready the player for next turn
                - If players do not respond, a random one will be chosen for them

TURN 6 - Computer Phase (A random event will occur)
- We can insert a good or bad event
- EX. Fall in stock, Rise in Stock etc.

TURN 7 - Outcome Phase (A financial rundown on all actions taken in decisions)

 TURN 8 – Scoring/Ranking Phase (A run down on who has + income or - Income)

·         After Scoring/Ranking  phase its back to phase 1
·         Player with negative income can declare bankruptcy and is booted out or can remain as a spectator.
·         First to reach the target income with no loans etc. wins automatically. (Credited a prize token if applied)
·         Score will be tallied, and rankings shown
·         Players will be given the chance to pass scores to be ranked in the global rankings of the server

Tuesday 13 September 2011

Dekaron: The Azure Knight


Profession:  The Azure Knight
            For an azure knight, being bounded to the code “To protect the weak and to fight for the welfare of all” follows the path of loyalty and justice. Armed with righteousness and perseverance, azure knights are also known to be charming with women. In battle however, a different story employs an azure knight; as they perform some of the most graceful looking skills and doing considerable amount of damage to an opponent.  
Azure Knight Skills
SWORD (Master)
Sword Mastery
Increases sword attack power by 3% per skill level
Sharpen Blade
The azure knight spins and performs an attack
Sword Defense
Uses the sword as a tool for blocking attacks, reducing damage received
Fatal Lunge
Targets the significant areas and reduces the opponents max HP
Air Smashing
A series of quick attacks and piercing through the opponent
MACE (Master)
Mace Mastery
Increases mace attack power by 3% per skill level
Mace Bash
Bashes and damages the upper portion of the targets body
Armor Breaker
An attack that reduces the targets defense
Heavy Blow
Strikes the ground, Hitting nearby opponents and stuns targets
Solar Evil
Perform 3 attacks, each hit exploding causing damage to all nearby
AXE (Master)
Axe Mastery
Increases axe attack power by 3% per skill level
Bleed Slash
Two hit combo attack
Achilles’ Tendon
Performs Multiple attacks and finally cutting the Achilles’ Tendon
Wrist Chop
Targets the wrists of an opponent, decreasing attack speed
Sonic Massacre
Performs 3 powerful continuous strikes and pierces through the opponent
Dual Swords (Master)
Dual Mastery
Increases blade’s attack power by 3% per skill level
Cross Piercing
Slashes twice on an enemy using both swords
Cyclone Slash
Spins around Slashing the target multiple times
Energetic Blade
Attacks from a distance using the swords force
Igen Dash
Performs 6 multiple attacks and finishes off with an AOE hit
Basic Skills (All usable Weapons)
Power Strike
Performs one strong blow
Strength
Increases the knights HP by 3% per level
Jumping Crash
Short range single strike AOE
Strengthen Health
Increases HP recovery
Whirlwind
Rotates like a whirlwind slashing multiple targets
Soul Knight
Uses the spirit of the azure knight, attacking 4 times
Soul Divide
3 strong attacks on nearby enemies and knocks them back
Agility
Increases the blocking rate of 1% per level
Wind Rush
Increases movement for a period of time
Attack Acceleration
Increases critical hit chance
Insensibility
Go into berserk, resisting physical attacks
Support
Shield Mastery
Increase defense of shields
Shield Shove
Strikes the opponent using the body of the shield
Blind Jab
Hits with the shield and blinds the target
Bounce Defenser
Inflicts ranged damage to opponents 3 times
Two Hand Mastery
Increases defense of two handed weapon wielders
Triple Attack
Strikes the opponent three time in a row
Berserk
Increases attack power and hits the opponent twice
Genocide
A powerful AOE attack at the same time decreases defense
Dual Advance
Increases the critical rate by 1% per level
Fatal Hash
Strikes twice and damages nearby enemies
Brandish
A four hit attack combo
Spout Anger
A 7 hit attack combo and finishes off a 3 second DPS (Damage per second) attack
Fishing Rod
Enables fishing in some areas

Different Character Builds
The shield knight
Wielding a one handed sword and paired with a shield, this build is built for sturdiness. The shield alone increases protection and blocking power of the knight thus making it survive relentless attacks compared to other builds. With a one hand sword, the shield knight can perform decent damage combined with its sword skills.   
                Skills Crucial to the Build:
·         Sword Mastery – Increase weapon damage
·         Sword Defense – Increased block rate
·         Blind Jab – Fast cooldown on skill and does moderate damage
·         Shield Shove – Stuns the opponent
·         Air Smashing – High output damage but has a longer cooldown
·         Strengthen Health – Regenerate health faster than opponent can damage
·         Attack Acceleration – Increase attack speed, earning more hits made

The Dual Wielding Knight
                Dual wielders have looks that kill and is basically built for speed and moderate damage. Properly placed continuous attacks by the dual wielder could render opponents unable to respond quickly with no room to attack back. However tempting it may sound, this knight is known to have the lowest survivability rate when attacked. You will need to have gear that can withstand pressure and weapons to dish out damaging attacks, to easily dispatch an opponent before he/she can recover.  
                Skills Crucial to the Build:
·         Dual Mastery – Increase weapon damage
·         Spout Anger – Strongest done attack by a dual wielder
·         Energetic Blade – Interrupts opponents skill and serves as a stunner
·         Strengthen Health – Regenerate health faster than opponent can damage
·         Attack Acceleration – Increase attack speed, earning more hits made

The Two Hander Knight
                Two handed weapons are a specialty for these knights. Wielding a two hand axe or a sword, they possess a very high offense and is a skilled defensive character. Although slower than the others, this build has the highest damage done by a skill and has a good combination. In addition, the sword defense skill boosts the blocking ability for the character; making it survivable longer in certain situations. A minor setback is that it may have difficulty on hitting opponents who have speed and are known to dodging attacks.  
                Skills Crucial to the Build:
 Two hand Sword
·         Sword Mastery – Increase weapon damage
·         Sword Defense – Increased block rate
·         Genocide – The most damaging skill for this build
·         Strengthen Health – Regenerate health faster than opponent can damage
·         Attack Acceleration – Increase attack speed, earning more hits made
·         Berserker – Stun attack
·         Air Smash – A good secondary skill after genocide
Two Hand Axe
·         Axe Mastery – Increases weapon damage
·         Genocide – The most damaging skill for this build
·         Strengthen Health – Regenerate health faster than opponent can damage
·         Attack Acceleration – Increase attack speed, earning more hits made
·         Berserker – Stun attack
·         Wrist Chop – Slow down your opponent