Thursday 13 October 2011

SIMPLE DECISION MAKING GAME

SIMPLE DECISION MAKING GAME

OVERVIEW OF THE GAME
·         Can be played on either single player mode(No rewards if implemented) or against multiple opponents (Max 4)
·         Hosted on the developers website
·         Player must register at developers site in order to play
·         Player gets educated on financial opportunities
·         Player Scores can be submitted for ranking (Top 10 or 50 players will be published on site)
·         The game has a choose your path type of theme and all players are given phases simultaneously to perform actions (Refer on Game Mechanics)
·         Random events are introduced after the last phase of turns
·         First to reach the target income wins (Must be free from loans or anything in particular)
·         Banks will be implemented
·         We can implement rewards on winners (In game tokens)
·         Tokens can be used to unlock special avatar/character customization

BACKGROUND STORY
·         The player is about to receive retirement money, wanting to invest. The computer provides the available direction of investment, the player provides the decision.  
CONCEPT OF THE GAME
·         To give the player freedom on his choice of investment, the initiative to move on more forward
·         Player has a chance to make it big or end up with nothing at all
·         To give the players the financial information, advice, tips on the different types of investments
·         To inform the players why the financial institution will back him up in his investments, what’s the catch.
·         To inform players about certain agendas or people who takes advantage
·         To have fun playing the game
GAME MECHANICS
·         Player can customize avatar or go with default looks (character looks)
·         The Game Creator can choose the Target Income in order to win the game.
EX: $200,000 (we can set a minimum of $100,000)
·         All players start off with the same amount of money and  expenses

·         The player is offered 4 choices of investments
1.       Real Estate
2.       Stocks
3.       Bonds
4.       Mutual Funds
5.        
·         The Turn Phases:
TURN 1- Choosing Investment type

TURN 2- Cut Scene: A short financial educating on the desired choice (1~2 minutes)
 - Player will be given a number of choices on type of Financial education
 - EX:
A: Information I
B: Information II
C: Information III and so on
-This will allow the player to gather information since randomization of information given may result in constant repetition.
- IF players do not respond, a random one will be chosen for them
TURN 3- Viewing available opportunities (Clicking will allow a derailed view of the choice)
 - EX.
A: Scenario 1
(Not Shown) = Normal Income gain
B: Scenario 2
(Not Shown) = Negative Income gain
C: Scenario 3
(Not Shown) = GREAT Income gain
D: Scenario 4
(Not Shown) = HIGH Income gain

TURN 4- Cut Scene: Alerts or Financial warnings about making bad choices
               -Same Concept on TURN 2
-If players do not respond, a random one will be chosen for them

TURN 5- Decision Phase (Shows choices again on TURN 3 this time allowed to choose)
                - Player decides what opportunity to take
                - If play has previous investment, can sell to offer to other player
                - Player can borrow from the bank
                - Player is given ample time (5minutes)
                - Player can review choice
                - Are you Sure? YES OR NO BUTTON
                - Clicking Yes will Ready the player for next turn
                - If players do not respond, a random one will be chosen for them

TURN 6 - Computer Phase (A random event will occur)
- We can insert a good or bad event
- EX. Fall in stock, Rise in Stock etc.

TURN 7 - Outcome Phase (A financial rundown on all actions taken in decisions)

 TURN 8 – Scoring/Ranking Phase (A run down on who has + income or - Income)

·         After Scoring/Ranking  phase its back to phase 1
·         Player with negative income can declare bankruptcy and is booted out or can remain as a spectator.
·         First to reach the target income with no loans etc. wins automatically. (Credited a prize token if applied)
·         Score will be tallied, and rankings shown
·         Players will be given the chance to pass scores to be ranked in the global rankings of the server

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